Solo Chapter. Players will learn about habits of mind and rhetorical terms to address moments of success and failure. The chapter concludes with a literacy failure analysis.
Total Available Points: 100xp
Chapter Two - "Master of Scribes"
Solo Chapter. Players will learn the arts of argumentation and persuasion through rhetoric. Three raids spilt the chapter, with the final concluding with an argumentative essay on a chosen topic.
Total Available Points: 400xp
Chapter Three - "A New Age"
Guild Chapter. Players will engage in three guild led raids focused on leadership, teamwork, crafting, analysis, presentation, and technical writing.